Horses, sand, tanks, planes and 64 players frantically trying to capture a base titled Butter, the Battlefield 1 beta culminated into one of most thrilling gaming experiences you will have this year.
Today, sadly, marks the end of our Battlefield 1 (BF1) adventure and the final time we will be galloping through the sprawling Sinai Desert until the full game releases on October 21.
My week-long love affair with Battlefield 1 is possibly the most fun I’ve had in a competitive FPS in a very long time. This mostly has to do with Battlefield 1’s setting: World War I. DICE executed that feeling of being on the front lines exceptionally well. From the grinding of the tanks’ threads to the lengthy reloads of the old school rifles; this beta is a visual feast.
Heading into Battlefield 1 I fully expected a litany of problems, especially since Star Wars: Battlefront was such a disappointment. Thankfully, DICE heard our incessant gripes about the beloved franchise and ensured BF1 was far more balanced.
With this being a beta, however, I did encounter a couple of wonky moments, but nothing game-breaking. Most of the incidents involved a horse, who either decided to fall through the earth or get stuck in a rock. Both resulted in my death.
For Battlefield 1, DICE has implemented dynamic weather conditions, which at first are visually impressive, but its unpredictability can be frustrating. On the one-and-only map available in the beta, a sandstorm will sweep across the entire map, forcing players to hide inside derelict buildings or sneakily capture an objective.
Instead of huddling behind cover with my teammates, I decided to tackle the storm head-on and ran face first into a tank, which also resulted in my death.
As with Battlefield games, you are presented with four classes: Assault, Scout, Support, and Medic. With the Sinai Desert being so vast, it becomes a sniping playground, players hiding among rock formations and frustratingly picking you off from a distance.
Players usually opted for the sniper or the assault rifle, which is understandable given how DICE has tweaked each class’ loadout and equipment. As it is, the Assault class is equipped with dynamite, which is the only method to take out a vehicle, effectively.
For those fond of the Medic class, you might be little disappointed to hear that you will no longer see the “revive” icon when an ally dies on the battlefield. The K.I.A player, may “request” a revival, but it is much easier and convenient to just respawn.
Aside from a couple of nuances, Battlefield continues to follow the rock, paper, scissors formula, where each class counters the other. Except when players start hopping into tanks, and the match becomes a total massacre. Hopefully, DICE has listened to the internet’s pleas for a much-needed patch on the vehicles before the full game releases next month.
While most of the weapons and equipment in BF1 beta were locked, a browser exploit was found, which allowed players to bypass the class level requirements. Gun customisation wasn’t available in beta either, we fully expect DICE to include more weapons and equipment in the final version for those who love unlocking new items when they gain a new rank.
Spending a week with the beta, it’s safe to say Battlefield fans will sink copious amounts of time into BF1. Those of a negative mindset will dismiss the game as a re-skinned Battlefield 4, with some World War I elements thrown in, but it is so much more than that.
For those new to the series, BF1 might be a bit daunting at first, but play a few games, the controls are easy to master, and teaming up with a group of friends, you’ll be reviving, sniping, capturing Butter and Apple with the best of them in no time.