Capcom has addressed the issue of “rage-quitting” in Street Fighter V’s online mode. The current solution is only short term as the developers create a permanent fix.
The developer has assured players that it will only punish the “worst offenders.” If a player is disconnected from a fight due to an unstable internet connection, they will not face a penalty. Capcom considers someone a “rage-quitter” if they have a 80-90 percent disconnect rate.
Last week, Capcom began by penalising around 30 players, drastically lowering their League Points, which has a significant impact on their online ranking.
This temporary solution is considered a warning, and further rage quits will result in Capcom taking further action.
Following the overwhelming response from players, Capcom released a message to thank those who sent in video evidence of the “rage-quitters,”
“First off, we want to thank the community for being so proactive on this issue. Ever since last week, we’ve received a ton of videos both here on Unity and our social channels which we’ve been able to cross reference with our data and put together a clear picture as to which players are abusing the system. Though we were pretty confident that players in our system who had high disconnect rates were indeed those who were attempting to avoid a loss at all costs, we didn’t want to start dishing out any punishments without clear proof,” the message reads.
Moving forward, the developer will be making a sweep each week analysing any abnormally high disconnect rates and will reset their league points.
As for a permanent solution, Capcom said it does not yet know when it will be ready or what form it will take, but will notify everyone as soon as it is in place.
Additionally, Capcom announced on their blog that they are planning a “major news drop” in the coming days, which will include DLC characters, new modes, and bug fixes.